Geometric algorithms for creating ornamental fillings in computer design of stained glass
DOI:
https://doi.org/10.15587/2312-8372.2014.28090Keywords:
stained glass panel, geometric-ornamental filling, cross section of connecting profile, parametricityAbstract
The importance and basic types of ornamental stained glass filling and its most common historical schemes are described in the paper. Historical factors of stained glass technique and the main stylistic features in the regional-historical context were disclosed. The basic geometric algorithms for creating the majority of the most commonly used ornamental fillings, needed to design artistic two-dimensional stained glass, and the means of their parametric setting in computer design of stained glass panels were determined.
Design of two-dimensional stained glass panel by traditional methods is rather laborious and time-consuming process. Often, several experts were involved in these projects. For example, draftsman, glass engraver and glass-artist, who knows the assembly peculiarities of the panel. In the case of ornamental filling, sometimes mathematical calculations, applied in each case individually were enough. In the case of developing a computer design system, such a project will be created by setting up several parameters. As a result of the studies, geometric algorithms to obtain the scheme of connecting grid for the basic styles of ornamental filling of stained panel were designed. Such technology will significantly reduce the project creation time and greatly expand the range of users, even those not familiar with the peculiarities of the stained glass technique, such as designers, architects and artists.
References
Petrushevski, A. (2012). Geometric dependencies in computer design stained glass. Technical and aesthetic design, 11, 149-154.
Sergeev, P. (1984). Performing art glass products. М.: H.School, 240.
Kitaygorodsky, О. (1950). Glass and Glassmaking. М: H.School, 810.
Tishchenko, G., Pronin, A. (1989). Modern stained glass design and manufacturing technique. К.: UMKVO, 115.
Ragin, V. (2004). Аrt of stained glass from the beginnings to the present. М.: White City, 239.
Spirito, M. (2006). Art and technique of stained glass. М.: Album,128.
Elizabeth, W., Sheldon, C. (1997). Arts and decorative stained. М.: Belfaks,128.
Rogers, D., Adams, J. (2001). Mathematical Foundations of Computer Graphics. М.: Mir, 604.
Pratt, W. (1982). Digital image processing. М.: Mir, 311.
Glass Eye 2000 User’s Guide. Dragonfly Software. Available: http://www.dfly.com/tutorial/
Setlur, V., Wilkinson, S. (2006). Automatic Stained Glass Rendering. Advances in Computer Graphics, 682–691. doi:10.1007/11784203_66.
Brooks, S. (2006, November). Image-Based Stained Glass. IEEE Transactions on Visualization and Computer Graphics, Vol. 12, № 6, 1547–1558. doi:10.1109/tvcg.2006.97.
Kim, J.-A., Ming, S., Kim, D. (2007). A Realistic Illumination Model for Stained Glass Rendering. Lecture Notes in Computer Science, 80–87. doi:10.1007/978-3-540-73335-5_9.
Downloads
Published
How to Cite
Issue
Section
License
Copyright (c) 2016 Андрій Олександрович Петрушевський
This work is licensed under a Creative Commons Attribution 4.0 International License.
The consolidation and conditions for the transfer of copyright (identification of authorship) is carried out in the License Agreement. In particular, the authors reserve the right to the authorship of their manuscript and transfer the first publication of this work to the journal under the terms of the Creative Commons CC BY license. At the same time, they have the right to conclude on their own additional agreements concerning the non-exclusive distribution of the work in the form in which it was published by this journal, but provided that the link to the first publication of the article in this journal is preserved.