Digital Photography as a Means of Creating Variable Graphic Textures in Design
DOI:
https://doi.org/10.32461/2226-3209.4.2025.351860Keywords:
digital photography, digital art, graphic textures, graphic design, multimedia design, contemporary visual cultureAbstract
The purpose of the article is to conceptualise the specificity of digital photography as a means of creating variable graphic textures and to identify the methods and artistic-compositional possibilities of its application in the process of producing graphic design objects. The research methodology is based on the application of a range of approaches: an analytical approach, used to examine and interpret the scholarly literature relevant to the topic of the article; an interdisciplinary approach, which enabled a comprehensive analysis of the impact of the development of digital art on contemporary graphic and multimedia design and facilitated the formulation of well-grounded conclusions; and a systemic approach employing a broad spectrum of methods, including art-historical analysis, problem-oriented and project-based methods, as well as theoretical generalisation, to ensure a comprehensive analysis of the research subject. The scientific novelty of the article lies in the integrated conceptualisation of the methods and artistic possibilities of applying digital photography to the creation of textural solutions in graphic and multimedia design. Conclusions. The study demonstrates that the specificity of digital photography as a means of creating variable graphic textures in graphic and multimedia design is defined by the combination of documentary textural authenticity and a high degree of digital modifiability. This combination enables designers to preserve a connection with the material world while simultaneously generating abstract, conventional, or experimental textural structures. Digital photography proves to be an effective source of variable graphic solutions owing to its dual nature. The research identifies a range of methods and artistic-compositional possibilities for employing digital photography in the creation of variable graphic textures. The identified methods include the photographic capture of textures and textured surfaces, digital image processing techniques such as cropping, scaling, colour and contrast adjustment, layering, and fragmentation, and typographic treatment of photographic elements during their preparation for print. The artistic and compositional possibilities encompass the creation of visual depth, rhythm, spatiality, and emotional intensity within a composition; the use of photographic texture as a dominant expressive element; the application of graphic texture as a background structural layer or a means of visual accentuation; and the dynamic transformation of textural elements over time through their interaction with components of multimedia objects and animation.
References
Andresyuk, B., Tsarenko, S., Zhuravel-Zmieieva, L. (2024). Avant-garde Art as a Means of Imaging in the 21st Century Design. Herald of the National Academy of Culture and Arts Management, 4, 141–147 [in Ukrainian].
Andresyiuk, B. (2024). Visual illusions as a means of aestheticisation of the object-spatial environment. Notes on Art Criticism, 24(1), 68–79. DOI: https://doi.org/10.63009/noac/1.2024.68 [in English].
Boris Andresiuk, photographer. Amalfi coast. Photo №3. Сollections. (n.d.). Retrieved from: https://borisandresyuk.com/uk/collections/20-amalfitanskoe-poberezhe [in English].
Khramova-Baranova, O., Shkrebtii, V., & Kasian, T. (2024). Visual culture of photography in art and design. Culture and Contemporaneity, 26(2), 15–21. DOI: https://doi.org/10.63009/cac/2.2024.15 [in English].
McCartney, S. (2003). Photographic lighting simplified. Allworth Press [in English].
Morrissey, R. (2008). Master lighting guide for commercial photographers. Amherst Media [in English].
Qiong Cai. The application of image graphic visual communication techniques in artistic creation from the perspective of digital media. (2024). Applied Mathematics and Nonlinear Sciences, 9(1) (2024) 1–17. DOI: https://doi.org/10.2478/amns-2024-2327 [in English].
Yuwono, B. (2022). Wood texture as an inspiration for the creation of digital imaging. Indonesian Journal of Visual Culture, Design, and Cinema, 1(1). https://doi.org/10.21512/ijvcdc.v1i1.8223 [in English].
Zhang, Z. (2024). The evolution of photography in graphic design. Design Insights, 1(7), 15–20. DOI: https://doi.org/10.70088/dwpv9y91 [in English].
Zhenyu, Li. (2019). Application research of digital image technology in graphic design. Journal of Visual Communication and Image Representation, 65, 102648. DOI: https://doi.org/10.1016/j.jvcir.2019.102689 [in English].
Downloads
Published
Issue
Section
License
Authors who publish with this journal agree to the following terms:
1. Authors retain copyright and grant the journal right of first publication with the work simultaneously licensed under a Creative Commons Attribution License International CC-BY that allows others to share the work with an acknowledgement of the work's authorship and initial publication in this journal.
2. Authors are able to enter into separate, additional contractual arrangements for the non-exclusive distribution of the journal's published version of the work (e.g., post it to an institutional repository or publish it in a book), with an acknowledgement of its initial publication in this journal.
3. Authors are permitted and encouraged to post their work online (e.g., in institutional repositories or on their website) prior to and during the submission process, as it can lead to productive exchanges, as well as earlier and greater citation of published work (See The Effect of Open Access).