Ranking of technologically significant factors determining the quality of reproduction of augmented reality elements

Authors

  • Daryna Baranova Educational and Scientific Institute for Publishing and Printing of the National Technical University of Ukraine “Igor Sikorsky Kyiv Polytechnic Institute”, Ukraine https://orcid.org/0000-0002-6335-6026
  • Vasyl Skyba Educational and Scientific Institute for Publishing and Printing of the National Technical University of Ukraine “Igor Sikorsky Kyiv Polytechnic Institute”, Ukraine https://orcid.org/0000-0003-4534-1960
  • Tetiana Rozum Educational and Scientific Institute for Publishing and Printing of the National Technical University of Ukraine “Igor Sikorsky Kyiv Polytechnic Institute”, Ukraine https://orcid.org/0000-0003-1837-1080
  • Kateryna Zolotukhina Educational and Scientific Institute for Publishing and Printing of the National Technical University of Ukraine “Igor Sikorsky Kyiv Polytechnic Institute”, Ukraine https://orcid.org/0000-0002-6915-0651

DOI:

https://doi.org/10.15587/1729-4061.2022.251225

Keywords:

augmented reality, augmented reality marker, marker reproduction

Abstract

The work is devoted to the study of factors influencing the reproduction of augmented reality elements.

The object of the study is technologically significant parameters of the influence on the process of reproduction of AR elements when pointing a phone or tablet camera at a special marker image. The main problem of the study is the lack of information regarding the technological process of creating AR products and a large number of parameters that should be taken into account when choosing a particular technological operation, since changes in these factors greatly affect the correct reproduction of AR elements and further use of such products.

The study determined that in recent years, research has shifted from the field of science to printing and entertainment. This is due to the capabilities of the technology, namely wow effect, content expression, ease of creation, etc., development of digital technologies and competition with digital products.

Also, a low level of research was revealed in the area of products with unstable usage conditions such as clothing, packaging, etc. This can be explained by the development of printing technologies and opportunities in this area only recently, the increase in the popularity of such products only in recent years and, as a result, insufficient knowledge in this area. However, such products are much more popular in the market, which is emphasized by a significant drop in the production of books, magazines, etc.

The results of studying the significance of factors in the marker reproduction processes made it possible to identify the most significant ones (marker parameters, material characteristics, usage conditions, etc.). A systematic and integrated approach to the influence factors of this study allows the development of methods for normalizing the process of creating AR products with unstable usage conditions, which makes it possible to produce workable and reliable products in any conditions.

Author Biographies

Daryna Baranova, Educational and Scientific Institute for Publishing and Printing of the National Technical University of Ukraine “Igor Sikorsky Kyiv Polytechnic Institute”

Postgraduate Student

Department of Reprography

Vasyl Skyba, Educational and Scientific Institute for Publishing and Printing of the National Technical University of Ukraine “Igor Sikorsky Kyiv Polytechnic Institute”

PhD, Associate Professor

Department of Reprography

Tetiana Rozum, Educational and Scientific Institute for Publishing and Printing of the National Technical University of Ukraine “Igor Sikorsky Kyiv Polytechnic Institute”

PhD, Associate Professor

Department of Reprography

Kateryna Zolotukhina, Educational and Scientific Institute for Publishing and Printing of the National Technical University of Ukraine “Igor Sikorsky Kyiv Polytechnic Institute”

PhD, Associate Professor, Deputy Director for Educational and Methodological Work

References

  1. Azuma, R. T. (1995). Predictive Tracking for Augmented Reality. TR95-007. UNC-Chapel Hill. Available at: http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.294.9259&rep=rep1&type=pdf
  2. Martindale, J. (2019). What is augmented reality? Available at: https://www.digitaltrends.com/virtual-reality/what-is-augmented-reality/
  3. Yakovlev, B. S., Pustov, S. I. (2013). Klassifikatsiya i perspektivnye napravleniya ispol'zovaniya tekhnologii dopolnennoy real'nosti. Izvestiya Tul'skogo gosudarstvennogo universiteta. Tekhnicheskie nauki. Available at: https://cyberleninka.ru/article/n/klassifikatsiya-i-perspektivnye-napravleniya-ispolzovaniya-tehnologii-dopolnennoy-realnosti
  4. Yavuz, M., Çorbacıoğlu, E., Başoğlu, A. N., Daim, T. U., Shaygan, A. (2021). Augmented reality technology adoption: Case of a mobile application in Turkey. Technology in Society, 66, 101598. doi: https://doi.org/10.1016/j.techsoc.2021.101598
  5. Verkhova, G., Akimov, S., Kotelnikov, M. (2019). Markerless augmented reality technology in modern education. Problems of Information Technology, 10 (2), 29–35. doi: https://doi.org/10.25045/jpit.v10.i2.05
  6. Hu, X., Goh, Y. M., Lin, A. (2021). Educational impact of an Augmented Reality (AR) application for teaching structural systems to non-engineering students. Advanced Engineering Informatics, 50, 101436. doi: https://doi.org/10.1016/j.aei.2021.101436
  7. Zelinska, S. О. (2018). Abilities of the use of technologies of augmented reality in informational and educational environment of higher educational establishment. Scientific Bulletin of Mukachevo State University Series “Pedagogy and Psychology”, 1 (7), 97–99. doi: https://doi.org/10.31339/2413-3329-2018-1(7)-97-99
  8. Smith, C., Friel, C. J. (2021). Development and use of augmented reality models to teach medicinal chemistry. Currents in Pharmacy Teaching and Learning, 13 (8), 1010–1017. doi: https://doi.org/10.1016/j.cptl.2021.06.008
  9. Hincapie, M., Diaz, C., Valencia, A., Contero, M., Güemes-Castorena, D. (2021). Educational applications of augmented reality: A bibliometric study. Computers & Electrical Engineering, 93, 107289. doi: https://doi.org/10.1016/j.compeleceng.2021.107289
  10. Theodoropoulos, A., Lepouras, G. (2021). Augmented Reality and programming education: A systematic review. International Journal of Child-Computer Interaction, 30, 100335. doi: https://doi.org/10.1016/j.ijcci.2021.100335
  11. Scaravetti, D., Doroszewski, D. (2019). Augmented Reality experiment in higher education, for complex system appropriation in mechanical design. Procedia CIRP, 84, 197–202. doi: https://doi.org/10.1016/j.procir.2019.04.284
  12. Wedel, M., Bigné, E., Zhang, J. (2020). Virtual and augmented reality: Advancing research in consumer marketing. International Journal of Research in Marketing, 37 (3), 443–465. doi: https://doi.org/10.1016/j.ijresmar.2020.04.004
  13. Jung, T., tom Dieck, M. C. (Eds.) (2018). Augmented reality and virtual reality: Empowering human, place and business. Springer, 384. doi: https://doi.org/10.1007/978-3-319-64027-3
  14. Prasad Mohanty, B., Goswami, L. (2021). Advancements in augmented reality. Materials Today: Proceedings. doi: https://doi.org/10.1016/j.matpr.2021.03.696
  15. Catalán, A., Gidlöf, F. (2018). Exploring the Use of Augmented Reality in the Experience Industry. Uppsala. Available at: http://www.diva-portal.org/smash/get/diva2:1223688/FULLTEXT01.pdf
  16. The 6 Biggest Challenges Facing Augmented Reality. Available at: https://medium.com/the-mission/the-6-biggest-challenges-facing-augmented-reality-8d48c470286d
  17. Zhmyhov, Y. Y., Shabliy, I. V., Ohirko, I. V. (2020). Use of graph theory in printing technologies. Book Qualilogy, 1 (37), 79–83. doi: https://doi.org/10.32403/2411-3611-2020-1-37-79-83
  18. Kudriashova, A. V., Sosnovskyi, I. Y., Nadybska, N. M., Seraphym, O. V. (2020). Research of quality factors of software testing. Scientific Papers, 2 (61), 11–18. doi: https://doi.org/10.32403/1998-6912-2020-2-61-11-18
  19. Senkivskyi, V. M., Senkivska, N. Y., Kudriashova, A. V. (2019). Optimization of the factor priority model on the quality of designing postprinting processes. Scientific Papers, 2 (59), 22–29. doi: https://doi.org/10.32403/1998-6912-2019-2-59-22-29
  20. Repeta, V. B., Hurhal, N. S., Senkivskyi, V. M., Shybanov, V. V. (2012). The model of hierarchy factors UV-flexographic printing process. Polihrafiya i vydavnycha sprava, 4, 76–81. Available at: http://nbuv.gov.ua/UJRN/Pivs_2012_4_15
  21. Busacker, G. R., Saaty, T. L. (1965). Finite Graphs and Networks: An Introduction with Applications. McGraw-Hill, 294.

Downloads

Published

2022-02-25

How to Cite

Baranova, D., Skyba, V., Rozum, T., & Zolotukhina, K. (2022). Ranking of technologically significant factors determining the quality of reproduction of augmented reality elements. Eastern-European Journal of Enterprise Technologies, 1(4 (115), 51–65. https://doi.org/10.15587/1729-4061.2022.251225

Issue

Section

Mathematics and Cybernetics - applied aspects